UX Disciplines: Should UXers be expected to perform research and design (or even code?) [a #uxchat roundup]

Last week on #uxchat, we discussed UX disciplines. Many good points were raised, mulled over, and then picked apart, particularly with the question about whether UXers should be expected to perform both research and design (and code, even.) Here are the talking points: 1. Should UXers perform both research and design? Equally, should you be…

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Five Degrees of User Assistance

By Jim Ross In the ideal interaction between humans and computers, technology handles the routine, mundane tasks at which it excels, allowing people to focus on higher-level, more important aspects of achieving their goals. Nevertheless, until recently, technology’s role in providing user assistance has been limited to providing traditional online Help and on screen instructions.…

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Designing UX: Prototyping

By Ben Coleman and Dan Goodwin This is a sample chapter from Ben Coleman and Dan Goodwin’s new book Designing UX: Prototyping. 2017 SitePoint. Chapter 7: Building HTML Prototypes When we say HTML prototypes, we mean a Web site comprising HTML markup, CSS for presentation, and JavaScript for additional interactivity. It may be a simple…

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Designing The Perfect Slider

When we think about a slider, we usually imagine an image gallery slider, or the infamous carousel, or perhaps off-canvas navigation, with the overlay sliding in from the side. However, this article is not about those kinds of sliders. Instead, we’ll look into the fine details of designing better slider controls for selecting a value…

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