Comment continuer d’enseigner le design ?

Voilà de nombreuses années que j’enseigne le design, que j’interviens dans des écoles sous forme de cours, de workshop, de conférences. Je suis intervenu dans des écoles comme l’ENSCI, le Lycée des Arènes, Strate, les Gobelins, Estienne, l’École Bleue, l’École de Design de Nantes, la Webschool, les Beaux-Arts de Cambrai, E-ArtSup, l’École de Communication Visuelle,…

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Juggling Multiple Product Teams

By Jonathan Walter Working with multiple product teams can be a rewarding experience for UX designers. You gain exposure to diverse groups of people, work in different parts of the business, and design a variety of products—large and small. This often leads to growth opportunities within your discipline and enhances your reputation within the company…

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5 Keys to Ethical Design Research

By Mark Power-Freeman Perhaps because of a lifetime of avid consumption of action thrillers, comic books, and video games, I conceive of design work on most—though by no means all—projects as a mission or quest: We assemble a squad of people with different skills. We take actions in pursuit of our mission objectives. Finally, we…

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Interactive Prototyping, Part 1

By Apurvo Ghosh Wireframing and prototyping are two of the most important stages of the design process. Wireframes and prototypes enable you to present your design concepts and show a Web site’s or application’s basic functionality to your stakeholders and clients. It is important that your clients understand the significance of creating wireframes and prototypes…

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