What Would Augment Reality? (1-10)

As the technology industry buzzes about Augmented Reality (AR) applications and hardware, I thought it would be worthwhile to apply Scott Jenson’s value > pain theorem to AR gear. That is, « what value would exceed the pain of charging and wearing augmented reality headsets each day? » Are there enough compelling use cases to make AR…

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UX for the Industrial Environment, Part 1

By Jon Walter Do a Web search for UX best practices, and you’ll find well-written articles and blog posts about designing Web sites and mobile applications. They’ll be chock full of helpful examples and screenshots depicting ecommerce Web sites, social-media applications, and slick interaction paradigms. But you’ll be hard pressed to find any examples from…

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Tips & Strategies for Multilingual Web Design

With the widespread use of the internet, language barriers have become a thing of the past, mostly because website designers have now realized the potential of increased sales due to the international clients who, a result of increased awareness of the different businesses offering their services worldwide, tend to visit the websites of these businesses…

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The Surprising Relationship Between Gamification And Modern Persuasion

If you’re like me, then being persuaded requires a scientific approach and concrete examples. And that’s exactly what this article does. It explains how gamification can work by showing the relationship between gamification, UX design and BJ Fogg’s modern persuasion phenomenon, « mass interpersonal persuasion. » And it has a lot of practical gamification examples that you…

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